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  League Play:
Tournament Schedule:
 
Thurs: League/Free Play 40k

Grand Adventures’ Murfreesboro Mayhem 2008 Fantasy Tournament

Everyone is invited to join us for the first annual Murfreesboro Mayhem Fantasy Tournament! Come to a tournament where fun is the rule, not the exception. We emphasize a spirit of generalship, sportsmanship, and having a good time over everything else. We know you could be doing other things instead of traveling to play in our tournament, so we make sure that it’s a lot more fun than just mowing your yard.

Location: Grand Adventures Comics and Games, Murfreesboro, TN
Date: January 27, 2008
Prizes: To Be Determined
Cost: $10.00

 

 

 

 

January: Fantasy 2250 Standard
February23: 40k 1863pts off-site Battle for Stones River
February 9: Lucky 13’s Event
March 22: 40k 1000pts on a 4'x4' Table
March29: Lucky 13's Apocalypse Not on My Watch (see Below) April 19: Fantasy ‘Ard Boyz Sanctioned GW Event
May 17: 40k 1250pt Random Team Tourney
June 21: Painting Competition
July 19: 40k 1750 Tourney
Saturday August 5th: Fantasy Team-Up
1000 Points per player----2000 for the team
No lords---If an army General is needed, it will be the hero with the best initiative
No sharing of magic or dispel dice
Players will be randomly matched up before play starts
There will be some team objectives to deal with.


September 20: 40k 2000pt Team Tourney
October 25: 40k 5th Annual Trick or Beat
November 22: 40k 5th Annual Tanksgiving

 

Leagues:

March 6: 5 Week League playing at 1000pts. Standard Missions and FO. $5 Scoring: 10pts Win, 5pts Draw, 1 Pt Loss

 

Lucky13's Info:

IF IT'S GREEN WE CAN KILL IT: February 9 - The unlucky Mordant 13th Imperial Guard Regiment find themselves behind hastily constructed barricades in the ruins of a shattered city as they attempt to fend off the vast tide of greenskins that have plagued the Scarus Sector since the last Black Crusade. All is not as it seems however, as evidence of vile cults can be found around every corner!

Bring in your Imperial Forces and take back the planet, or side with the vile Ork hordes.

NOT ON MY WATCH: March 29 - Following more rumors of cult activities possibly linked to the Ruinous Powers, the “Lucky 13s” have been redeployed to the Galafonte System, where previous Inquisition purges have taken place. Located relatively close to the ill-fated Medusa System, Galafonte Prime is also apparently the target of a Tyranid Splinter Fleet.

Deployed in force with a dozen other regiments and elements of the Adeptus Astartes, the Mordant 13th have begun to feel their luck might change.

Bring in your Imperial Forces and hold off the invading Tyranids, or side with the remnants of the Splinter Fleet as they continue their mindless march of consumption across the galaxy.

I DIDN'T SEE THAT ONE COMING: May 31 - Recent events have suggested that Ahriman and his minions that have woven a trap for the Mordant 13th Regiment by twisting the skeins of fate and even influencing the reading of the Emperor’s Tarot in the Cadian High Command. Could this be true? Are the Lucky 13s truly the pawns of the Dark Gods? And who is keeping a close eye on the planet of Tunusk?

Bring in your Chaos Forces to lead the uprising or bring your Daemonhunters and another Imperial Forces to help the Lucky 13s face their nemesis. Also find out why the enigmatic Eldar have yet to determine their course of action.